Black Desert Online is set to launch on March 3rd. Considering how many people are tuned into Twitch just to watch other people play, it’s pretty clear the game has some hype. And on paper a lot of it sounds really good. There’s a sandbox element for players to level up via “life skills” like fishing and more typical crafting skills. The open world has no fast travel elements and is set up in a way so cities will always be crowded by new and veteran players alike. There’s not even a level cap so theoretically one could constantly progress and level up in Black Desert Online forever.
It has come under fire somewhat for the lack of a typical end game. I don’t like that end game… Continue reading
It’s truly amazing the amount of resources that developers devote to PvE only for it to be a generic time waster. Even the big MMORPG releases in Blade & Soul and Black Desert Online aren’t bucking the trend. We create a new character, giddy for a new world to explore. That world turns out to be full of quests. Quests to exterminate local monsters and deliver goods to nearby farmers. These quests get pretty repetitive. After all, such quests and monsters exist solely to bridge the gap between new character status and max level. It’s pretty rare that the content that gets us to max level compares to that of a single player game. Really, we’re just wasting our time on low quality content until we ding max level and… Continue reading
This past weekend, Ubisoft’s new quasi-MMO shooter, The Division, threw open the floodgates on an open beta test. Only a fraction of the game’s content was enabled for beta, but it was nonetheless enough to get a feel for what sort of game it is.
Through the days of sniping, looting, and wandering abandoned subway stations, I was repeatedly struck by two things: how incredibly empty the game feels, and how I was enjoying myself despite that emptiness — or perhaps even because of it.
New York fallen:
First, the basics.
For those not in the know, The Division is a third person, cover-based… Continue reading
MMORPGs are a genre of game that is not, shall we say, known for wild creativity and endless diversity. That is, if you play a lot of MMOs for any length of time, you’ll notice the same themes just keep coming up. This isn’t half as bad as it was a few years ago, when seemingly everyone was trying to clone World of Warcraft down to the finest detail, but you’ll still notice a lot of common threads through most games.
One of these is use of fantasy settings. The overwhelming majority of MMORPGs feature some sort of secondary world high fantasy setting, from old classics… Continue reading
At some point you will get fed up with repeating the same track of your favorite video game from time to time. It’s why a lot of us switch to outside music sources when playing games. Everyone has a unique taste and preferences when playing MMOs and games after all. But the best MMO music tracks offer a wide range of appeal. And they offer memories of positive experiences from playing said MMO.
Long after cancelling your account and even wiping the game from your computer, several memories of the old MMORPG will remain. One way to relive these memories is through the games’ soundtracks. Compositions and scores cooperate with the visuals in the games to craft the overall atmosphere of the game. Within the scores, individual tunes and… Continue reading
Gameplay is more important than graphics. Any gamer worth their salt will tell you that. But let’s be honest: You like the graphics, too. You want to step into a game and say, “Whoa.” You want virtual vistas that take your breath away, rich imaginary worlds that pull you away from the dreariness of reality.
Today, we’ll take a look at some of the most visually appealing MMOs. Not just those with the most technically competent graphics, but also those with the most unique and beautiful artistic styles. All those games that are feasts for the eyes.