The season finale for Westworld aired yesterday, delivering the jaw-dropping type of events one comes to expect from an HBO show. During the ten episode run, many parallels were drawn between the show’s universe and gaming. These parallels really screwed with my brain. I’d sit down for a session of Elder Scrolls Online and go beyond simple killing of NPCs for EXP to an existential meaning of those actions. At the risk of oversimplification, Westworld is about lifelike robots, how humans treat them as lifeless beings, and what defines life. I really enjoyed the season, so if you’re on the fence I do recommend watching it. From here on out, there will be spoilers for Westworld season 1. If you want to avoid spoilers, bookmark this article and come
Massively Multiplayer Online Role-Playing Game. Considering what the acronym stands for, one would think more MMORPGs would entail at least some form of roleplay. However, RPG has become near synonymous with increasing stats through levels and equipment. This has carried into MMORPGs. The primary content in an MMORPG isn’t designed around immersion and living an alternate life. Despite a much greater opportunity for roleplaying, the gaming aspect perhaps gets overemphasized.
Of course there is nothing wrong with gamey features. Progression is a lot of fun. Many that play MMORPGs have a great need for achievement. Rewarding play with new abilities keeps a game fresh and compelling. Dungeons and Dragons, the… Continue reading
While playing a brief, uninspired spell of Skyrim, my mind began to wander. Skyrim was failing to hold my attention once again. Yet it’s brother, Elder Scrolls Online, didn’t have the same failings. And this wasn’t due to friends playing the Tamrielian MMORPG with me. I’ve had plenty of fun playing Elder Scrolls Online by my lonesome. The only times I’ve really managed that with Skyrim lately has been thanks to the mod scene. Then the realization hit me. ESO might just be a better single player RPG than Skyrim. Taking out the interaction with real people, which one plays better?
Skyrim’s base combat is pretty awful. It’s disappointing that this aspect of the series… Continue reading
I started playing Dungeons and Dragons Online again a couple of weeks ago. The game stays true to its namesake with a plethora of instanced dungeons to explore. Though they come in different shapes and sizes, there’s really nothing else to do. Unlike MMORPGs with open world content, DDO is all about dungeon delving. After a few early levels, all of these are really meant for groups. Players can substitute hirelings in a pinch, but unsurprisingly a true player is almost always preferred. This design choice has created the double edged sword that has largely defined DDO’s existence.
Turbine’s Dungeons and Dragons Online is a lot of fun, but only with a group… Continue reading
Pokemon Go has certainly taken the world by storm. Nintendo’s stock has risen a tremendous 44% since Pokemon Go’s release last week.
The augmented reality (AR) game is certainly making news, both good and bad. It’s encouraging people to walk, which fantastically combats increasing worldwide obesity rates. However, not all is well as criminals used the game to locate groups of players to rob late at night. It’s also steering focus away from the real reality, making a Pokemon Go related car wreck seem inevitable. Nonetheless, Pokemon Go is clearly the latest hit in… Continue reading
When I played Ultima Online for the first time, figments of my imagination began bleeding into a reality. A game now existed in which I could truly live an alternate life. In many ways, it transcended the simple game tag and provided my first virtual world experience. I expected many immersive, virtual worlds to follow. After all, MMORPGs were only entering their infancy in the late 90s when Ultima Online launched.
For a time, I felt this virtual vision was coming to fruition. Several titles around the turn of the century created something more than… Continue reading