Many games are based on pre-existing imaginary worlds. Lord of the Rings Online (LOTRO) and Star Wars: the Old Republic (SWTOR) are two such MMO games that have become popular, not in the least due to their IP. But which of the two handles the IP better?
IP and Licensing
Intellectual property (IP) is an intangible ownership that is based on creations of the mind. While the word technically focuses on the possession of creations, fans often use it to refer to the collection of ideas themselves. This is how it will be used in this article.
For a fair comparison, let’s look at what intellectual property each MMO has access to. I’m going to assume you are
Are you new to SWTOR or are you considering giving the game a try? This article will guide you to the places of the galaxy you don’t want to miss. Join Ravanel Bro on a dazzling tour to five must-see planets in Star Wars: the Old Republic (SWTOR).
Note: this article contains spoilers from the Star Wars movies Episode IV – VI. It does not contain any story plot spoilers for SWTOR and is safe to read for players who haven’t yet finished the entire game.
Star Wars fans will recognize Alderaan as the home planet of princess Leia, which… Continue reading
The season finale for Westworld aired yesterday, delivering the jaw-dropping type of events one comes to expect from an HBO show. During the ten episode run, many parallels were drawn between the show’s universe and gaming. These parallels really screwed with my brain. I’d sit down for a session of Elder Scrolls Online and go beyond simple killing of NPCs for EXP to an existential meaning of those actions. At the risk of oversimplification, Westworld is about lifelike robots, how humans treat them as lifeless beings, and what defines life. I really enjoyed the season, so if you’re on the fence I do recommend watching it. From here on out, there will be spoilers for Westworld season 1. If you want to avoid spoilers, bookmark this article and come
Massively Multiplayer Online Role-Playing Game. Considering what the acronym stands for, one would think more MMORPGs would entail at least some form of roleplay. However, RPG has become near synonymous with increasing stats through levels and equipment. This has carried into MMORPGs. The primary content in an MMORPG isn’t designed around immersion and living an alternate life. Despite a much greater opportunity for roleplaying, the gaming aspect perhaps gets overemphasized.
Of course there is nothing wrong with gamey features. Progression is a lot of fun. Many that play MMORPGs have a great need for achievement. Rewarding play with new abilities keeps a game fresh and compelling. Dungeons and Dragons, the… Continue reading
While playing a brief, uninspired spell of Skyrim, my mind began to wander. Skyrim was failing to hold my attention once again. Yet it’s brother, Elder Scrolls Online, didn’t have the same failings. And this wasn’t due to friends playing the Tamrielian MMORPG with me. I’ve had plenty of fun playing Elder Scrolls Online by my lonesome. The only times I’ve really managed that with Skyrim lately has been thanks to the mod scene. Then the realization hit me. ESO might just be a better single player RPG than Skyrim. Taking out the interaction with real people, which one plays better?
Skyrim’s base combat is pretty awful. It’s disappointing that this aspect of the series… Continue reading
I started playing Dungeons and Dragons Online again a couple of weeks ago. The game stays true to its namesake with a plethora of instanced dungeons to explore. Though they come in different shapes and sizes, there’s really nothing else to do. Unlike MMORPGs with open world content, DDO is all about dungeon delving. After a few early levels, all of these are really meant for groups. Players can substitute hirelings in a pinch, but unsurprisingly a true player is almost always preferred. This design choice has created the double edged sword that has largely defined DDO’s existence.
Turbine’s Dungeons and Dragons Online is a lot of fun, but only with a group… Continue reading