The One Tamriel update for ESO (The Elder Scrolls Online) launched on October 18, 2016. If you frequent any MMORPG site, you’ve probably noticed Zenimax Online Studios advertising the hell out of their two and half year old MMO. This is the update that supposedly vaults ESO into one of the genre’s top MMOs. Is it really something to be proud of? The feedback I’ve seen has been generally positive, but I had to find out for myself.
I decided to reinstall the game a couple weeks ago. Since then, I’ve been playing pretty seriously for the first time since launch. For those unaware, the update’s two biggest changes essentially level scales all… Continue reading
Skyforge is a game I was fairly excited about prior to launch. I even gave the beta a try to see how it handled, but while I found it to be a fairly solid experience, it wasn’t quite enough to hold my attention, and by the time it launched I had already shifted focus to other games.
Now, Skyforge has launched a massive new patch called Ascension. Aside from adding a new gunslinger class, Ascension rewrites many of the game systems, supposedly with the goal of making them more approachable and less grindy. This seemed like the perfect time for me to give the game a second chance… Continue reading
Fans of StarCraft II’s co-op have gotten used to fairly lengthy waits between new commander releases, but that may be changing now. Just a couple weeks after the release of Highlord Alarak, Blizzard has unleashed another new commander: the elite operative Nova Terra.
“Explodes” is not a metaphor.
A long-time fan favorite, Nova was to have been the star of the cancelled StarCraft: Ghost and has since taken a lead role in several novels and mangas, as well as StarCraft II’s Covert Ops DLC. She is the first Terran co-op commander to be released post-launch, and also the first Terran commander to take the field as a hero… Continue reading
StarCraft II’s co-op mode has become something of a sleeper hit after its release with the Legacy of the Void expansion last autumn. Despite minimal attention from gaming media, it’s developed a thriving community of players and is now at least as popular as StarCraft II’s famed PvP.
SC2’s co-op got some major shake-ups this month with the addition of a new playable commander, fan favorite Alarak, and a new map, Mist Opportunities, in the 3.6 patch.
Sometimes, it’s nice to take a break from MMOs. Being an avid co-op player myself, I was eager to get my hands on these new updates.
The Tal’darim… Continue reading
We’re now well into the second week of World of Warcraft: Legion, and while the “new expansion smell” is still in full effect, people are beginning to settle in. I’m very much the sort of person who likes to stop and smell the roses, so I’m not as progressed as some people, but I think I’m starting to get a feel for what sort of an expansion Legion is.
So far, Legion is looking good. I’ve certainly been enjoying myself so far, and while there have been complaints here and there, the feedback from the community seems mostly positive so far. If nothing else I think we can say with certainty… Continue reading
Why, oh why must I perform repetitive tasks for hours on end to achieve things in MMOs? Quest and mob grinding, I hate you. You punish my optimism for great adventure by sending me on a carousel of tedium. MMORPG grinding is all the same even if developers fluff it up. Completing tasks that are only enticing for their extrinsic value is a surefire way to turn my mood sour. The pain of grinding is only exacerbated by old school hotbar style combat. It’s really not that complicated to rotate the same abilities for every fight until an enemy dies.
Like a sucker, I keep trying out new MMORPG releases expecting something different. To… Continue reading