PvP is a pillar of online gaming, whether it’s an MMO battleground, a MOBA, a shooter, or spreading gossip in Ever, Jane. The unfortunate reality of PvP, though, is that for every winner, there must be a loser. Sooner or later you find yourself not the pwner, but the pwnee.
As your virtual corpse decays on the battlefield, trampled by enemy mounts and teabagged by the opposing team, you find yourself asking, “Why? Why, o God, must I suffer so?”
I am not God, but perhaps I can offer some answers to that question.
The Lone Wolf
“There’s no ‘I’ in team” is a piece of advice we’re constantly bombarded… Continue reading
For Honor is the latest buzz-worthy title from Ubisoft, promising intense competitive action against a brutal Medieval backdrop. In the lead-up to launch, they held an open beta event, and I dove in to see how this latest entry in the online PvP field stacks up.
For Blood and Honor
Providing For Honor impressions requires taking a step back just to define the game. It incorporates elements of MMOs, RPGs, MOBAs, and fighting games, but it doesn’t exactly fit into any of those genres.
Its basic premise is an ongoing conflict between three factions: Vikings, Samurai, and Knights. You must pledge yourself to a specific faction, but oddly this… Continue reading
Steam Hammer just wrapped up a $50,000 Kickstarter to help bring to life their hardcore steampunk, sandbox-style RPG. Lots of words there, but there’s a lot to describe. We talked with Konstantin of Big Way Games to find out more about their upcoming multiplayer title.
Steam Hammer is a sandbox survival RPG. Aside from the Steampunk theme, how will Steam Hammer differentiate itself from other multiplayer survival games?
The game also includes the Acribians, a race with their own architecture, armor, weaponry, and, of course, airships (they get flying whales). Other survival games generally stick to one race, while Steam Hammer players also get to enjoy how Acribians fuse flesh and machinery. The result is the kind of Frankenstein/cyborg mix you’d expect from the end of the… Continue reading
2016 has come and gone and now it’s time to reminisce about what turned out to be a great year in gaming. Tyler Bro and I have compiled our three favorite games we played in the past year. Most of them didn’t actually release last year, but that only shows one of the great things about gaming. Multiplayer games especially tend to evolve over time and many are in better shape than we’ve ever seen.
I’ve fallen in love with Elder Scrolls Online. There’s so much interesting content here and two months later, I’m just scratching the surface. I tend to get a little ADD when it comes to… Continue reading
PvE (Player vs. Environment) systems in MMORPGs are systematically all very similar. Obviously some games deliver more enjoyable challenges from artificial intelligence than others. Yet the core gameplay boils down to the same objective: kill bad guys and take their loot. On the other hand, PvP (Player vs. Player) in MMORPGs vary widely by objective, scope, and type. Which PvP system is the best for MMORPGs? To some extent, this depends on the game. Arena combat is a better fit for World of Warcraft than Eve Online. That doesn’t mean arena combat is better than Eve Online’s free-for-all PvP combat. People seeking a PvP MMO typically come to the table with a vision in mind. To me, the best PvP systems for MMORPGs coincide with the experiences people see… Continue reading
“The perfect MMORPG”. A concept as elusive as the holy grail. We rush from MMORPG release to MMORPG release hoping to be enveloped by the warm embrace of perfection. The truth is that the perfect MMORPG is highly dependent on the user. Perhaps some have already witnessed a virtual nirvana. But most of us can only dream of the possibility. And dreaming is exactly what I intend to do today.
Sadly, the Perfect World doesn’t contribute to my Frankensteined perfect MMORPG.
As a fun exercise, I’ll combine the best features from every MMORPG into one perfect MMORPG. In my opinion, this will capture the best of what every… Continue reading