Category Archives: State of MMOs

What is a ‘Pay To Win’ Cash Shop in MMOs?

This article was originally posted March 19, 2016. It has been recently updated.

Like a lot of MMO players, I’ve been sinking a lot of my free time into Black Desert Online. I’ve been sinking in my not-so-free time too, but I suppose that’s the curse of a good game. One of my two biggest concerns with Black Desert was the possibility of a pay to win cash shop. Korean MMORPGs are especially known for cash shops where paying real money is the only path to the top. In a lot of these MMORPGs, money advantages provide a completely insurmountable level of power.

Black Desert has launched with what most do not consider a pay to win model. However, one item in particular has raised some serious concerns… Continue reading


China Leads Charge to Fix MMO Gambling’s Biggest Problem

eso storm atronach gambling mounts

A totally sweet storm atronach mount can be yours…maybe!

Last week, Elder Scrolls Online launched their latest cash shop additions. The store now sells some pretty sweet storm atronach mounts, along with equally cool new skins. Unfortunately, gambling is the only way acquire these new collectibles. Alongside these items, Zenimax Online Studios has “welcomed” gambling crates to ESO.

As Deltia’s Gaming shows, the gambling crates aren’t a great value. Each crate costs $3.33 – $4 (depending on how many are purchased). Deltia purchased 45 crates, worth about $150. How many of these rare mounts did he receive for supporting gambling? Zero. Zilch. Nada. But that’s OK (or should be) because… Continue reading


MMORPGs With Good Roleplaying

Massively Multiplayer Online Role-Playing Game. Considering what the acronym stands for, one would think more MMORPGs would entail at least some form of roleplay. However, RPG has become near synonymous with increasing stats through levels and equipment. This has carried into MMORPGs. The primary content in an MMORPG isn’t designed around immersion and living an alternate life. Despite a much greater opportunity for roleplaying, the gaming aspect perhaps gets overemphasized.

MMORPG Roleplaying - keep calm and roleplay

Of course there is nothing wrong with gamey features. Progression is a lot of fun. Many that play MMORPGs have a great need for achievement. Rewarding play with new abilities keeps a game fresh and compelling. Dungeons and Dragons, the… Continue reading


BlizzCon 2016 Predictions

BlizzCon 2016 is now just a few weeks away. It’s bound to bring some exciting reveals, but the interesting thing about this year’s BlizzCon is that we don’t have any clear idea what those reveals will be.

BlizzCon 2016 celebrates all things Blizzard Entertainment

While the exact details may be a mystery, we can usually make some ballpark guesses on what the big news at a BlizzCon will be. We might, for example, suspect that a World of Warcraft expansion is being announced, even if we don’t know what specific features it offers.

This year it’s a lot harder to predict.

What we can expect:

There are a few things that are probably a given for BlizzCon… Continue reading


Does RMT Have a Place in MMOs?

RMT. Real money trading. The nasty three letter acronym associated with gold farming, pay to win, and bots. It’s existed in MMOs for the better part of two decades, back when Ultima Online gold traded at higher exchange rates (200 gold to $1 USD) than the Italian Lira, Hungarian Forint, Indonesian Rupiah, Vietnamese Dong, Colombian Peso, and several other real world countries (250 to 14,000 units to $1 USD). This was in era where all real money trading took place on eBay (sometimes facilitated by company employees), before more specialized shops opened their doors.

ultima online gold pile

People will kill to become a Colombian millionaire.

Eventually, massive inflation sets in because wolves… Continue reading


Is Augmented Reality the Future of MMOs?

Pokemon Go is a huge hit. There’s no doubt about it. The mobile game sensation earned over $200 million in its first month of operation. Much of the game’s design and locations originate from developer Niantic’s first augmented reality title, Ingress. Real world locations act as key destinations for players to visit and interact with in both games. In Pokemon Go, these are gyms where players fight their Pokemon and Pokestops to collect resources. It seamlessly blends in with the real world and requires only a phone to see the virtual overlay. Pokemon Go boasts many similarities to MMOs so it got me thinking. Is Augmented Reality the Future of MMOs?

augmented reality ingress

Augmented Reality, Present Day

Few… Continue reading