I’ve slowly come to an important realization. The time in my life where I could truly dedicate myself to a single MMORPG has past. It sounds like a bummer for someone bearing MMO Bro as a moniker, but it’s not so bad. My only complaint is the difficulty it presents when it comes to socialization. Spending time to build up friendships in a game I might not play in a few months is tough. Fortunately, many a gaming friendship has persisted throughout the years (both of the online and offline variety). For that reason I’ve been looking more into good MMORPGs to play with friends. These are either games I can start off soloing and bring friends in later or join an existing friend who’s really enjoying themselves.
If you’re anything like me, you can get lost in MMORPG character creators, spending great lengths of time perfecting every detail of your avatar. MMOs are games that you may end up playing for months or years, so it’s incredibly important your characters look just right.
But of course, not all character creators are, ahem, created equal. Some offer very limited choices, while others go to absurd lengths to give you total control over every aspect of your appearance.
We’ve put together a list of some of the strongest MMO character creators, so you too can create your ideal avatar.
A few weeks ago, we looked into ideas that Western MMORPGs would do well to borrow from their Eastern counterparts. Now, it seems only fair to do the reverse, for there are also areas where the East would do well to take some cues from us.
To address an elephant in the room, a lot of people will highlight grinding and overbearing monetization as the chief sins of Eastern MMOs, and I won’t say that’s entirely wrong as those are common problems in games from Asia, but I don’t think it’s a universal truth, and plenty of Western games are grindy or greedy too. I don’t see it as a… Continue reading
Level scaling in an MMORPG is a wonderful thing. It makes the world more immersive, it effectively expands the available content, and it breaks down social barriers.
I am a firm believer that having level scaling is almost always better than not having it, but not all level scaling systems are created equal. The ideal level scaling system is easy to use, rewarding, and liberating, without entirely erasing a player’s sense of progression. Let’s take a look at some of the best systems in currently running MMOs.
EverQuest 2 doesn’t have global level scaling, but it does allow players to “mentor,” lowering their effective level for a time.
I’m not a fan of the favoritism some people have when it comes to Eastern versus Western MMORPGs. Historically, I’ve spent more time in Western games, but I’m not going to write off a whole hemisphere because of it.
Ultimately, I think both regions’ design philosophies have their pros and cons, and both could benefit by taking lessons from the other. This being an English language site, I’m guessing most people here have a pretty good idea of what Western games have to offer, so let’s start with a look at what the West can learn from Asian games.
Strong Character Creators
These days the gap between Western and Eastern character creators… Continue reading
Being in front of a computer all day at work can really suck when you like relaxing in front of a computer at home. There is one advantage of such an office job though (depending on your company’s restrictions). Computers connect to the internet via browsers which have games accessible from anywhere. So that means you don’t have to fear “all work and no play” turning you into a dull boy who kills people. Basically, playing games at work prevents murder so tell that to you’re boss if you get caught.
Also, by reading this article and/or playing games at work, you may not hold MMOBro liable for any jobs that you are fired from. While we may think games at work are great, more conventional (i.e. lame) bosses… Continue reading