This article was originally posted March 19, 2016. It has been recently updated.
Like a lot of MMO players, I’ve been sinking a lot of my free time into Black Desert Online. I’ve been sinking in my not-so-free time too, but I suppose that’s the curse of a good game. One of my two biggest concerns with Black Desert was the possibility of a pay to win cash shop. Korean MMORPGs are especially known for cash shops where paying real money is the only path to the top. In a lot of these MMORPGs, money advantages provide a completely insurmountable level of power.
Black Desert has launched with what most do not consider a pay to win model. However, one item in particular has raised some serious concerns… Continue reading
American and Korean made MMORPGs dominate the market, as demonstrated by an earlier infographic on Which Country Makes the Best MMOs. Yet their paths to prominence have led to unique deviations. It’s easy for nationalists to say one is better than the other, but that’s largely subjective. It’s clear though that developers from these countries exhibit very different design decisions.
What appeals to one audience may not appeal to another. In the context of two countries on opposite sides of the world, most of that appeal has to do with the culture itself. This Google translated page of top Korean MMOs tells a different story than does our list of… Continue reading