There are many perennial debates that rage eternal within the MMORPG community. Lockboxes. The trinity. And the question, “Are MMOs too easy?”
That’s a question I’ve long struggled with myself, as I do often find myself frustrated by the relative difficulty of most of the MMOs I’ve played.
The more I try to answer that question, though, the more I realize it’s so much more complicated than it seems at first glance.
First we need to discuss what true difficulty actually is. This feels like it should be obvious, but there’s a lot of misunderstanding of it in the gaming community, especially where MMORPGs are concerned… Continue reading
No, I’m not announcing a Dark Souls MMO, but the popular series has all the makings to deliver one. It’s hard for me not to dream about it when both the series and genre are so dear to me. Sure, the group sizes aren’t very large, but the game already feels interactive on a broad scale. Players can view messages left from hundreds of thousands of players. Covenants represent play types from cooperative to self challenging to murderous. All walks of life can be found in the multiplayer arena that is Dark Souls. In fact, I’d almost argue that Demon’s Souls, the precursor to Dark Souls, qualified. The World Tendency provided a persistent… Continue reading