Have you noticed that things are a bit quieter than usual in your MMO lately? Are the streets of Stormwind a little barren? Is the fleet not quite buzzing as much as it usually does? Is the crowd in Cyrodiil a bit thinner?
If you’re finding that the online population is looking a bit smaller all of a sudden, you can probably place the blame on Mass Effect: Andromeda. Bioware’s juggernaut release has drawn the attention of almost everyone with any interest in RPGs, and one would expect plenty of MMO players to dive into it. I know I have.
While playing Andromeda, I can’t help but compare it to MMORPGs… Continue reading
Trion Worlds has acquired a bit of a reputation as a pay to win company. For every game they launch, I see questions on forums and social media asking if the game is pay to win. Some don’t even get that far. Angry gamers scream, “it’s Trion, not gonna play that p2w trash!” Are these feelings justified? Surely some of it must be. Where there’s smoke there’s fire, after all. But are people just falling in line with the hive mind? Could anonymous gamers, known primarily for their thoughtful and rational analysis, be overreacting?
Welcome to the internet, where anything is possible.
I’m going to break down the most commonly faulted cash shopss in each of Trion Worlds free to play games. I’ll judge just how pay to… Continue reading
There was a time when lengthy ruminations on MMO business models were a staple of the community. You’ll still see people arguing the merits of free to play versus subscription from time to time, but it doesn’t have the vigor it used to. The industry has mostly stabilized, and while some games still maintain mandatory subscriptions, these days free to play and buy to play are the norm.
That means cash shops are now the new normal, and there is always a great deal of anxiety around them. “Pay to win” is the frightful term whispered in the dark corners of the MMO world, a… Continue reading
Questing is perhaps the most fundamental form of structured content in MMORPGs. It forms a huge portion of the content for of genre, and virtually every MMO utilizes at least a few quests. Even sandboxes usually include some, if only to help players learn the mechanics.
Considering that, it’s a bit strange that MMO quests are so often lacking. Far too many games make them nothing but a chore to slog through on your road to endgame.
Yet this is not universally true. MMO questing is capable of providing content with compelling storylines and/or unique and interesting mechanics. We’ve ranked the best MMO quests paying attention to overall narrative, individual pieces of content, adherence to game world lore, and unique game mechanics.
The Witcher III: Wild Hunt and The Elder Scrolls V: Skyrim are both hugely popular fantasy RPGs with massive, detailed game worlds, but there are some key differences between them. Notably, their non-player characters are very different beasts, with Skyrim’s NPCs being mostly shallow and uninteresting, mere wall-dressing for the player’s journey, whereas The Witcher gives depth and meaningful personality for its NPCs, whether they’re part of the main quest or a minor side quest.
For example, in Witcher III we are introduced to the Bloody Baron. Warning!Character spoilers ahead (though I’m doing my best to keep out anything really important)…
When first meeting this Bloody Baron, he comes across a generic abusive… Continue reading