If there’s one thing Blizzard seems to love, it’s revamping games. They never seem to be able to go very long without some sort of major overhaul to one of their titles. The most recent game to get this treatment is Heroes of the Storm, having recently been given a quasi-relaunch as “Heroes of the Storm 2.0.”
I used to be a big-time Heroes player, having been invited to the technical alpha and playing regularly up to the official launch and for some time after. However, I had started to lose interest in recent months.
2.0 seemed like a good opportunity to revisit the game, but would it reignite my… Continue reading
PvP is a pillar of online gaming, whether it’s an MMO battleground, a MOBA, a shooter, or spreading gossip in Ever, Jane. The unfortunate reality of PvP, though, is that for every winner, there must be a loser. Sooner or later you find yourself not the pwner, but the pwnee.
As your virtual corpse decays on the battlefield, trampled by enemy mounts and teabagged by the opposing team, you find yourself asking, “Why? Why, o God, must I suffer so?”
I am not God, but perhaps I can offer some answers to that question.
The Lone Wolf
“There’s no ‘I’ in team” is a piece of advice we’re constantly bombarded… Continue reading
BlizzCon 2016 is now just a few weeks away. It’s bound to bring some exciting reveals, but the interesting thing about this year’s BlizzCon is that we don’t have any clear idea what those reveals will be.
While the exact details may be a mystery, we can usually make some ballpark guesses on what the big news at a BlizzCon will be. We might, for example, suspect that a World of Warcraft expansion is being announced, even if we don’t know what specific features it offers.
This year it’s a lot harder to predict.
What we can expect:
There are a few things that are probably a given for BlizzCon… Continue reading
Over the past few years, there’s been a lot of concern in the MMORPG community about MMOs becoming less multiplayer. The worry is that an increased emphasis on solo-friendly content, smaller scale or more optional grouping, and other systems that aren’t as reliant on other players is stripping the genre of its identity.
But have you stopped to consider that this may well be a two-way street? Just as MMOs are becoming more like non-MMOs over time, so are other genres becoming closer to MMOs.
Spreading the MMO love
MMOs are famously addictive. Their penchant for repeatability, scale, and (nearly) endless progression makes for a perfect cycle of… Continue reading
Like many, I played Overwatch during the free weekend. Tyler Bro already discussed his thoughts regarding Overwatch, and I don’t have that much to add regarding its core gameplay. What I do have to add is an observation that really surprised me about the Overwatch community itself from my several hours of playing. No, they weren’t bullies, miscreants, bossy types, trolls, jokers, or fan bois. They were something much worse. They were silent.
Will you brave the silence and talk in Overwatch?
Overwatch arguably entices players to communicate more than any of its previous titles. The potential for coordinated teamplay is so deep that it should inherently encourage communication. Blizzard has done their part… Continue reading
All but unheard of a few years ago, MOBAs (massive online battle arenas) are now one of the fastest growing genres in gaming, enticing players from all the over world with their intense action and fierce competition. But if you’re new to the genre, where should you begin? We’ve taken the time to write a breakdown of some of the biggest and best MOBAs to help you choose between them.
Heroes of the Storm:
The newest big name entry in the genre, Heroes of the Storm is Blizzard Entertainment’s attempt to to take the core gameplay of MOBAs and strip away the more arcane or… Continue reading