This is a collaborative post debating merits of emergent storytelling vs. static storytelling between yours truly and Roger from Contains Moderate Peril. After reading this, make sure to check out his side of the debate!
When it comes to MMOs, emergent storytelling is king.
Don’t get me wrong. I love a good static story. The choice driven narrative in The Witcher series is as compelling as the linear experience of The Last of Us. For a single player game, it’s still the way to go. Emergent storytelling is improving for single player games like future XCOM-like releases, but they still pale compared to a hand-crafted story. The reason for this is single player games lack the human component. We’re still not close to AI that can mimic… Continue reading
A new year — and a shiny new site — are upon us, and now is the perfect time to take a look at what 2016 will offer for MMO gamers everywhere. Today, we’ll be covering the titles most worthy of your attention in the coming year, from exciting new entries in the genre to old favorites with interesting new developments coming down the pipe.
Blade and Soul:
North American MMO players have had a long wait to get their hands on this title, which has been live in Korea for some time, but after years of waiting, Blade and Soul is finally on its way to the West.