There are many perennial debates that rage eternal within the MMORPG community. Lockboxes. The trinity. And the question, “Are MMOs too easy?”
That’s a question I’ve long struggled with myself, as I do often find myself frustrated by the relative difficulty of most of the MMOs I’ve played.
The more I try to answer that question, though, the more I realize it’s so much more complicated than it seems at first glance.
First we need to discuss what true difficulty actually is. This feels like it should be obvious, but there’s a lot of misunderstanding of it in the gaming community, especially where MMORPGs are concerned… Continue reading
Nova is one of the most powerful commanders in StarCraft II’s co-op mode, but she has an unusual playstyle that can take some adjustment. I already offered some tips when I wrote up my first impressions of Nova, but now I bring you a more detailed breakdown.
Whether you’re new to co-op in general or just new to Nova, the following guide will help you get your bearings and begin calling down the thunder on Amon’s forces.
Economy, upgrades, and army composition:
Naturally, you should begin by making SCVs. Try to avoid queuing up multiple at a time, but make sure production is continuous. As soon… Continue reading
This year’s BlizzCon had a lot of good news, but there was also a lot about it that disappointed me. In particular I was saddened by the continued lack of an expansion for Diablo III. Yes, some updates are planned, but they’re mostly pretty small, and they do nothing to expand the story.
That combined with other recent developments has planted a disquieting thought in my mind: Could Blizzard be giving up on narrative in its games altogether?
The shift away from story:
Up until quite recently, story was a pillar of every Blizzard game for the past two decades. All of the older Warcraft, StarCraft, and Diablo games featured… Continue reading
Fans of StarCraft II’s co-op have gotten used to fairly lengthy waits between new commander releases, but that may be changing now. Just a couple weeks after the release of Highlord Alarak, Blizzard has unleashed another new commander: the elite operative Nova Terra.
“Explodes” is not a metaphor.
A long-time fan favorite, Nova was to have been the star of the cancelled StarCraft: Ghost and has since taken a lead role in several novels and mangas, as well as StarCraft II’s Covert Ops DLC. She is the first Terran co-op commander to be released post-launch, and also the first Terran commander to take the field as a hero… Continue reading
BlizzCon 2016 is now just a few weeks away. It’s bound to bring some exciting reveals, but the interesting thing about this year’s BlizzCon is that we don’t have any clear idea what those reveals will be.
While the exact details may be a mystery, we can usually make some ballpark guesses on what the big news at a BlizzCon will be. We might, for example, suspect that a World of Warcraft expansion is being announced, even if we don’t know what specific features it offers.
This year it’s a lot harder to predict.
What we can expect:
There are a few things that are probably a given for BlizzCon… Continue reading
StarCraft II’s co-op mode has become something of a sleeper hit after its release with the Legacy of the Void expansion last autumn. Despite minimal attention from gaming media, it’s developed a thriving community of players and is now at least as popular as StarCraft II’s famed PvP.
SC2’s co-op got some major shake-ups this month with the addition of a new playable commander, fan favorite Alarak, and a new map, Mist Opportunities, in the 3.6 patch.
Sometimes, it’s nice to take a break from MMOs. Being an avid co-op player myself, I was eager to get my hands on these new updates.
The Tal’darim… Continue reading