Over the past few years, there’s been a lot of concern in the MMORPG community about MMOs becoming less multiplayer. The worry is that an increased emphasis on solo-friendly content, smaller scale or more optional grouping, and other systems that aren’t as reliant on other players is stripping the genre of its identity.
But have you stopped to consider that this may well be a two-way street? Just as MMOs are becoming more like non-MMOs over time, so are other genres becoming closer to MMOs.
Spreading the MMO love
MMOs are famously addictive. Their penchant for repeatability, scale, and (nearly) endless progression makes for a perfect cycle of… Continue reading