Stepping off the Treadmill: Alternatives to Gear

A high level character shows off their gear in World of Warcraft

Honesty time: I have had enough of gear. The concept of continually acquiring new and better equipment lies at the heart of virtually all MMORPGs, but I’m just sick of it. It’s an easy way for developers to provide a carrot for players to chase, but I don’t think it’s healthy for the genre in … Read more

BlizzCon’s WoW Announcements Are Very Encouraging

The Tomb of Sargeras in World of Warcraft: Legion

Back in September, I discussed how I was worried about WoW’s future direction, despite a relatively strong start to the Legion expansion. Now BlizzCon has given us a glimpse of what the future holds for WoW — at least over the next several months — and while my worries haven’t been entirely dispelled, the road … Read more

Crafting Deserves Center Stage Attention

All too many MMORPGs are quick to list crafting and gathering as a key feature, when it’s really little more than an afterthought. Weaponsmithing, armorsmithing, alchemy, fletcher, engineering, cabinet making, pottery, flower picking, ant farming, whatever. These crafting (and gathering) skills are rarely used for more than a stopgap in equipment, some quirky fun items, … Read more

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