MMOs Are Healthy, but the Community Isn’t

An NPC in the MMORPG Bless Online

There’s always been a lot of negativity in the MMO community, and it’s always bothered me. But lately, it seems to be getting worse, swallowing the community whole until there’s nothing left. I’m not saying there isn’t room to complain. Things aren’t perfect. While I think a lot of the concerns over monetization practices are … Read more

Factions Have Outstayed Their Welcome

A Lightforged Draenei character in World of Warcraft

The hype around Battle for Azeroth has once again brought the seemingly endless conflict between World of Warcraft’s Alliance and Horde into the spotlight. Despite being a long-time WoW player, though, I find myself giving serious thought to passing on this expansion altogether for the simple reason that I have long felt the factional conflict … Read more

Rethinking MMO Death Penalties

back in my day leveling

Back in my day, dying was a complete disaster in any MMORPG. Anytime my health ticked down anywhere close to zero, I started to sweat. In Ultima Online, I risked everything on my body and in my backpack. In EverQuest, I risked delevels. In Asheron’s Call, death was a not so happy middle ground between … Read more

Character Skill vs. Player Skill

dragon awaken auto button

If there’s one key differentiator between MMO games and other genres it’s that character skill trumps player skill. Even in games with MMO-style meta progression systems like some MOBAs and FPS games, player skill will win out in all but the most unbalanced systems (I’m looking at you Star Wars: Battlefront and the Han Solo … Read more

Subscriptions Are Still the Worst Business Model

World of Warcraft, one of the few games still maintaining a subscription business model

With all the controversy swirling around lockboxes and other monetization strategies, I see an increasing number of people pining for the day when subscriptions were the standard business model for online games. I think it might be time for a reminder of how we ended up here. There’s a reason that free to play and … Read more

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