“It is a cruel joke that man was born with more intent than life.” -Malachai
Nearly 5 years after its initial release, Path of Exile is still constantly improving. With massive skill revamps, a slew of new uniques that scream “build around me!” and the new league mechanic; Temporal Incursions, Incursion League promises to keep things fresh for veterans, while mercilessly crushing those unfamiliar with the harsh rules of Wraeclast.
This time around we’ll explore the lore behind the long lost Vaal Empire. Temporal Incursions are a random event that spawn similar to other leagues.
Travel into the past, help explorer Alva Valai locate the lost temple of Atzoatl
Alva Valai is an explorer searching for the long lost temple of Atzoatl. Each time you encounter her in the world she will open a portal into the past at some point during the temple’s construction. Manipulate the history of the temple by killing your choice of Vaal architects and by unlocking rooms to change the temple’s properties in the present day. Manipulate the construction significantly enough one way or the other and you just might find a valuable ancient artifact!
During your Incursions, you may find keys that can be used to unlock doors in the past, allowing access to additional rooms in the future.
Skill gems are also receiving a major overhaul this league. Many old skill gems got pushed to the wayside at newer and flashier gems were released. A lot of effort has gone into revamping these old skills, significantly improving the artwork and buffing/altering their abilities to be more viable. Many classic skills have been updated to have a definitive identity and given some much needed love.
Trickers rejoice! Trappers will be happy to hear that not only have most of the older trap skills also been revamped, but 5 new trap specific skill gems have been added to the game.
Skills such as Rain of Arrows have been tweaked for viability and to fill niche builds.
Finally, what would a league centered around the Vaal Empire be without an update to Vaal skill gems? Vaal skills are receiving a major buff, increasing their viability in virtually all builds. From now on, Vaal skills allow access to both the Vaal and base versions of the skill.
“I fought for God. Who do you fight for, exile?”
What Do I Think?
There some fun ideas for this new season of Path of Exile. Grinding Gear continues to enhance each subsequent league in a manner that’s in line with their audience’s desires. On average, each league delivers more fun than the last.
The problem for long term players is that the leagues don’t provide sustainable improvements to the game’s core mechanics. It’s fun to go back through the leveling process and try out new builds, but it’s fun only so many times before repetition sets in. Perhaps GGG is open to suggestions for how to make leveling more appealing? But even if the developers improved leveling, it’s the super end game that needs the most attention. Diablo style games exist to continually improve our characters via the RNG loot run, and the game capped out on that experience for quite some time ago. There’s simply nothing new at the end of the yellow brick road to entice such a lengthy journey as my first few leagues.
As someone who has leveled through multiple seasons of play, I now find myself rather ambivalent about the upcoming league. The magic of discovery has eroded over the course of (an admittedly very enjoyable) hundreds of hours of play. Now that it’s near faded, I hope it’s not too late to rekindle. I simply don’t think GGG can rest on their laurels and apply shiny new coats of paint to keep things running. Path of Exile needs a renovation and hopefully Incursion will act as a nice stopgap to get us to that next major expansion. I can’t really look at it as anything more than that.
Path of Exile: Incursion will be released on June 1, 2018 for PC, and within a week of that date for Xbox One.
Blizzard’s Diablo has now achieved such a level of notoriety that an entire genre is now based on its name. While many people refer to this genre by more generic terms such as action-RPGs or hack and slash MMOs, nothing gets the point across faster than “Diablo clone”. The commonality between these games is tons of loot, fast paced combat, lots of enemies on screen, cooperative play, and character build variety. Different games accomplish this in different ways, and it’s hard to beat free. Thus, I’ve compiled a list of what I think are the 5 best free diablo clones currently available, along with who they best appeal to.
Path of Exile
Appeals to: Old school Diablo II fans
Path of Exile launched about a year after Diablo III. Whereas most games in a similar genre typically benefit from a first mover advantage, Path of Exile probably received a nice boost from its later release. You see, the latest Diablo release changed a lot of things from Diablo II. It wasn’t an iterative improvement, but an entire overhaul. The problem with that is Diablo II is and was a great game. Many People weren’t looking for a reworking of the wheel, but changes to improve on archaic design flaws of Diablo II. In many ways, Path of Exile did both.
It’s a game with its own unique vision but stays true to what made Diablo II a classic: trading, impactful character building, PvP, and crazy amounts of loot. There’s a ton of character build variety in the game with its huge passive skill grid, reminiscent of Final Fantasy X’s sphere grid. Weapons and armors with numerous effects are important, but Path of Exile steps it up with its skill gems. Skills gems are socketable items that provide active abilities for players to use. These gems also level up during play. Instead of learning skills on level ups, you “learn” them by equipping skill gems. As any Diablo fan will tell you, finding new loot is the best part of the game. In Path of Exile, not only do you find equipment, you find new skills to mix and match with your build.
Between passives, skill gems, gem modifiers, and randomized loot, there’s a near limitless number of ways to build characters. What’s truly impressive is how many players enjoy creating new characters just to try new builds. Theorycrafting is definitely alive and well in Path of Exile. While there’s no way to fully respec, you can also make small changes to your passive skills. No longer do you need to fear an errant click ruining your build like in Diablo II.
And more than anything, it’s these small things that make Path of Exile most appealing. The character sheet is chock full of information. Potions refill on their own and a variety of different potion combinations impact builds in their own unique way. Inventory management is now a breeze. Instanced dungeons and loot runs with friends is now faster, more intuitive, and easier to setup.
Path of Exile might be the best free Diablo clone simply because it’s the game that actually plays most similar to Diablo. It’s also notable for lacking any “pay for power” cash shop items.
Appeals to: Cute and silly anime lovers who like switching characters and faster paced combat
HeroWarz is the latest free MMO on this list to follow in Diablo’s footsteps. Releasing earlier this year, it surprised a lot of people, myself included. Expecting another generic anime MMO, I braced myself for the worst. Ultimately though, I found the game to be a very enjoyable experience.
First, the style is a welcome change from the dark and dreary colors of most dungeon delving ARPGs. And unlike Diablo III, it actually fits the atmosphere. Instead of playing different classes, players select characters that they can freely swap between. This plays out similarly to different characters in MOBAs like League of Legends or DOTA2. As someone who had spent hundreds of hours playing League in the past, I really enjoyed this setup. Additionally, the PvP mode also feels like a MOBA so HeroWarz ends up offering two unique experiences in one package.
The action is a lot more frantic than other Diablo clones. Enemies basically rush at you in waves (rather than you going to meet them). Players can get overwhelmed if they’re not ready or playing their characters correctly. Healing potions also work on a 30 second timer rather than using a limited supply, which I prefer. The name may be really dumb (seriously, a z replacing an s is so 1998), but HeroWarz is a welcome addition to the stable of free Diablo clones.
Appeals to: Those seeking a balanced and solid web based Diablo experience
Drakensang Online doesn’t innovate as much as Path of Exile or HeroWarz. It’s also much older, releasing in 2011. While it does offer a standalone client, Drakensang Online’s biggest plus is its accessibility. Any somewhat modern computer can run it straight from a browser. And for a browser title, it looks pretty damn good.
One of the cooler design decisions for a free to play game is that Andermant, Drakensang’s premium currency, drops from monsters and chests. While the cash shop plays a larger role than other free Diablo clones, it’s mitigated by this simple feature. The gameplay itself is solid but not spectacular. There are four unique classes in the game, all of which are surprisingly well balanced. Customization comes in the form of three different ability/attribute trees. You won’t make many agonizing character build choices, but leveling does bring some interesting decisions.
The itemization is solid. The quests are solid. The overworld map has fun places to explore. The color palettes and enemies fit the tone. Everything works well in Drakensang. While there’s not a lot of flash here, it’s a very solid game.
Appeals to: People who like ARPG loot without the work or want a Facebook version of Diablo
Guardians of Divinity is another browser based MMORPG. Whereas Drakensang Online feels first and foremost a Diablo-esque game, Guardians of Divinity feels primarily a browser game. By that, I mean to say it’s much simpler and dumbed down. The quests are uninspired and the whole story is filled with complete randomness. So why include Guardians of Divinity on this list?
Guardians of Divinity’s appeal lies in its autoplay system. With relatively minimal input, players can instruct their characters to kill mobs, pickup loot, and turn in quests. Players will want to check in occasionally, but it’s a perfect game for playing at work. It’s also perfect for getting ahead without really putting in any effort. One of the most divisive issues when it comes to ARPGs is the grind to level new characters or get new loot. While I think the other four Diablo clones listed have improved core gameplay components, the real joy is still in finding sweet new gear to equip. Guardians of Divinity offers players.
Like many Facebook games, it’s a bit hollow and fairly shallow. But it’s also addictive to see new rares in your inventory every time you alt+tab over.
Appeals to: Superhero fans, someone seeking a Diablo clone with more MMO features, or players who suffer from Altitis
Marvel Heroes is perhaps the best video game use of the Marvel license yet. The game was pretty awful at launch but has turned into something pretty remarkable. Players in Marvel Heroes can unlock dozens of iconic heroes and villains, each with their own unique skill sets. Players can also switch characters mid-mission and take part in MOBA PvP like in HeroWarz. Each of these characters have their own unique tree that allows for a staggering number of builds, given the breadth of character selection.
The core gameplay of Marvel Heroes is fairly similar to other Diablo style games. Where gameplay gets really interesting is with its MMORPG components. First, Marvel Heroes has raids. These are ten person raids that are meant to challenge groups. The green/red difficulty scale is akin to World of Warcraft’s normal/heroic scale. In true ARPG, hack and slash MMO fashion, the loot can be pretty amazing for overcoming raids. It’s a worthwhile endgame goal that sure beats Baal runs. Players can also craft gear from components in between missions for even more loot based fun.
I find playing Marvel Heroes to be most similar to playing Diablo III. Players can respec freely an unlimited number of times. The combat pacing mirrors the most recent Diablo and some of the levels eerily feel like Blizzard even designed them. Now, I’m not saying this is a bad thing. Marvel Heroes (and Diablo III) are very polished with easy to grasp gameplay and tons of progression. However, these similarities are noteworthy for deciding whether Marvel Heroes is right for you.
I’m really impressed with what’s available for free to play Diablo clones. I can truly see the appeal of all of the above games. While I don’t have near enough time to grind for loot in all of them, an occasional mission might just hit the spot. And after a while, maybe one will emerge. Which one will it be for you?